How to draw a stalker?

Elena Lukash
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How to draw a stalker?

"Stalker" is a well-known computer game, released at the beginning of the XXI century and almost immediately conquered the hearts of gamers. Some of those who are especially fascinated by the plot of the toy, set their records for the speed of its passage: 15 minutes - this is the absolute minimum.

The image of the main character - the very Stalker - is collective. The name is an abbreviation of English words, which in Russian means: Borderbreakers, Scavengers, Adventurers, Killers, Researchers and Rogues, Singles. This is exactly what a real adventurer looks like. Let's try to portray the hero on a simple sheet of paper. So, how to draw a stalker with a pencil? We will depict him in a combat pose, standing on one knee with a submachine gun in his hands and holding on to the sight of the next mutant.

  1. To begin with, we denote the place where the Stalker will be located. We derive an approximate outline of the boundaries of the hero.
  2. Now outline the body template. As we have already mentioned, the hero is holding a weapon in his hands, so the template should include this part.
  3. The world in which Stalker has to dwell is full of murderous radiation. She has already transformed all living creatures of the zone into dangerous mutants. For a man, its action is destructive. That is why our Stalker is wearing a gas mask. Draw his outlines on the face of the hero. Follow the further instructions and you will learn how to draw the Stalker step by step.
  4. Stalker needs to be as visible as possible. The better he disguises, the more likely to be unnoticed by another monster. So on the Stalker protective camouflage suit.
  5. Behind the hero is a hiking backpack, a briefcase hangs on his belt. We denote these details in the figure.
  6. Stalker is almost ready. It remains only to circle its outlines, add shadows and small realistic details: grass at the feet, a radiation icon on the hood, the necessary light and shade.

Our hero smoothly migrated from an exciting toy into a two-dimensional fantastic world of his future victories.